The 52nd annual SIGGRAPH conference brought together thousands of artists, researchers, and industry leaders from around the world this week to explore the technologies and ideas shaping the next era of computer graphics and interactive techniques. From groundbreaking advances in artificial intelligence (AI) and robotics to immersive storytelling, real-time rendering in games, cinematic production sessions, and a nostalgic yet forward-looking celebration of the 30th anniversary of Pixar’s “Toy SRead More
